![HELP: Mesh Painting Randomized Details on Landscape Spline Generated Road - World Creation - Unreal Engine Forums HELP: Mesh Painting Randomized Details on Landscape Spline Generated Road - World Creation - Unreal Engine Forums](https://d3kjluh73b9h9o.cloudfront.net/original/3X/3/8/38b2645ed41bb1fd59c0bee9fb898eeafbec42ec.jpeg)
HELP: Mesh Painting Randomized Details on Landscape Spline Generated Road - World Creation - Unreal Engine Forums
![I'm trying to create a rail road using the landscape spline tool, but my mesh is way too stretched when I change the width setting to 150 (on 1000 it works fine). I'm trying to create a rail road using the landscape spline tool, but my mesh is way too stretched when I change the width setting to 150 (on 1000 it works fine).](https://preview.redd.it/ldap6pxitw641.png?auto=webp&s=68b7436802c0098072a652ee0d09e1ef375ff247)
I'm trying to create a rail road using the landscape spline tool, but my mesh is way too stretched when I change the width setting to 150 (on 1000 it works fine).
![How would I go about creating city/town streets using Landscape splines in my open-world game? : r/unrealengine How would I go about creating city/town streets using Landscape splines in my open-world game? : r/unrealengine](https://i.imgur.com/jMPC8gK.png)