![From what I can tell, the NES, being at a higher resolution, displays more of the level than the Gameboy does, as the Gameboy seems to zoom in more on the character. From what I can tell, the NES, being at a higher resolution, displays more of the level than the Gameboy does, as the Gameboy seems to zoom in more on the character.](https://i.redd.it/pi65j4d4zyk41.png)
From what I can tell, the NES, being at a higher resolution, displays more of the level than the Gameboy does, as the Gameboy seems to zoom in more on the character.
![Now I did a side-by-side comparison of the same game on two different platforms. Both are 8-bit platforms by Nintendo, so they're rather similar. NES resolution: 240p, GBC resolution: 144p. The lower Now I did a side-by-side comparison of the same game on two different platforms. Both are 8-bit platforms by Nintendo, so they're rather similar. NES resolution: 240p, GBC resolution: 144p. The lower](https://preview.redd.it/xngg33ibp7l41.png?width=640&crop=smart&auto=webp&s=57e4c75ed3a1bf97415167fafd62a047e4dc63d8)
Now I did a side-by-side comparison of the same game on two different platforms. Both are 8-bit platforms by Nintendo, so they're rather similar. NES resolution: 240p, GBC resolution: 144p. The lower
![Jonathan Cooper on Twitter: "TIL the SNES had a lower screen resolution than the NES (256x224 vs 256x240 respectively). Could you imagine the Digital Foundry video on that one! (Image credit: @BJGpixel) Jonathan Cooper on Twitter: "TIL the SNES had a lower screen resolution than the NES (256x224 vs 256x240 respectively). Could you imagine the Digital Foundry video on that one! (Image credit: @BJGpixel)](https://pbs.twimg.com/media/EU-GfDqUYAUCgaA.jpg)