Add ability to have skinned Meshes emit particles · Issue #5051 · godotengine/godot-proposals · GitHub
![ParticleEmitters parented to Bones that are children of other Bones have unexpected behavior - Engine Bugs - DevForum | Roblox ParticleEmitters parented to Bones that are children of other Bones have unexpected behavior - Engine Bugs - DevForum | Roblox](https://devforum-uploads.s3.dualstack.us-east-2.amazonaws.com/uploads/original/4X/f/6/e/f6e2e267b76d968b8ed43ee766b98df5978d6548.jpeg)
ParticleEmitters parented to Bones that are children of other Bones have unexpected behavior - Engine Bugs - DevForum | Roblox
![Emitting particles from a skinned mesh renderer with local space not behaving as expected? - Unity Forum Emitting particles from a skinned mesh renderer with local space not behaving as expected? - Unity Forum](https://i.ytimg.com/vi/UTHxb3YjK6M/hqdefault.jpg)
Emitting particles from a skinned mesh renderer with local space not behaving as expected? - Unity Forum
![Particle Dynamic Magic 2: Decal, Spline, AI Particles | Painting projects, Discord channels, Visual effects Particle Dynamic Magic 2: Decal, Spline, AI Particles | Painting projects, Discord channels, Visual effects](https://i.pinimg.com/736x/c4/05/f2/c405f291126ca4ee50f5f20551e1daca.jpg)
Particle Dynamic Magic 2: Decal, Spline, AI Particles | Painting projects, Discord channels, Visual effects
![Emitting particles from a skinned mesh renderer with local space not behaving as expected? - Unity Forum Emitting particles from a skinned mesh renderer with local space not behaving as expected? - Unity Forum](https://i.ytimg.com/vi/raAWTXVUM2g/maxresdefault.jpg)